© 2013 Anna Anthropy
Queers in Love at the End of the World
Queers in love at the end of the world is a hypertext game created with Twine. Developed by Anna Anthropy in 2013 for the Ludum Dare Game Jam, the short, ten-second narrative faces players with how to interact with their partner before "everything is wiped away. "
In just ten seconds, players read through short paragraphs and selected highlighted text in order to dictate how they want to interact with their partner before the end of the world. About the origin of the work, Anthropy writes, "If you only had ten seconds left with your partner, what would you do with them? What would you say? It’s a game about the transformative, transcendent power of queer love, and is dedicated to every queer I’ve loved, no matter how briefly, or for how long."
- This text heavy game leaves the visual depiction to the player's imagination, allowing them to construct their their own gender and sexuality expression – Meeting the Queer Me criteria.
- Players assume the role of an unnamed, unknown “you” as you spend a final moment with your lover. Offering players the opportunity to experience and construct their own specific gender and sexuality expression through multiple choice actions.
- Made for the prompt “Ten Seconds,” its most notable feature is an omnipresent ten-second timer. Framing the game in a sense of urgency encourages the player to not think about the sexual orientation aspect of the game as much, and focus most of their attention on what they truly desire in the last ten seconds - to love and/or to be loved.
- Available to play for free on itch.io
- Created by Anna Anthropy, a transgender game developer and writer